Package : SDL2_sound > RPM : sdl2_sound-1.0.4-0.hg653.6.mga9.src.rpm

Basic items

Name SDL2_sound
Version 1.0.4
Release 0.hg653.6.mga9
URL https://hg.icculus.org/icculus/SDL_sound/archive/
Group System/Libraries
Summary An abstract SDL2 sound-file decoder
Size 336KB
Arch aarch64
License zlib

Description

SDL2_sound is SDL_sound but with a SDL2 backend. This is a library
that handles the decoding of several popular sound file formats, such
as .WAV and .MP3. It is meant to make the programmer's sound playback
tasks simpler. The programmer gives SDL2_sound a file-name, or feeds it
data directly from one of many sources, and then reads the decoded
waveform data back at her leisure. If resource constraints are a
concern, SDL2_sound can process sound data in programmer-specified
blocks. Alternately, SDL2_sound can decode a whole sound file and hand
back a single pointer to the whole waveform. SDL2_sound can also handle
sample rate, audio format, and channel conversion on-the-fly and
behind-the-scenes.

Media information

Distribution release Mageia cauldron
Media name core-release
Media arch i586

Advanced items

Source RPM NOT IN DATABASE ?!
Build time 2022-04-01 08:12:00
Changelog View in Sophie
Files View in Sophie
Dependencies View in Sophie