Package : gamemode > RPM : gamemode-1.8.1-1.mga10.src.rpm
Basic items
Name | gamemode |
Version | 1.8.1 |
Release | 1.mga10 |
URL | https://github.com/FeralInteractive/gamemode |
Group | System/Configuration |
Summary | Optimise Linux system performance for games on demand |
Size | 83KB |
Arch | aarch64 |
License | BSD |
Description
GameMode is a daemon/lib combo for Linux that allows games to request a
set of optimisations be temporarily applied to the host OS and/or a game
process.
GameMode was designed primarily as a stop-gap solution to problems with
the Intel and AMD CPU powersave or ondemand governors, but is now host
to a range of optimisation features and configurations.
Currently GameMode includes support for optimisations including:
- CPU governor
- I/O priority
- Process niceness
- Kernel scheduler (SCHED_ISO)
- Screensaver inhibiting
- GPU performance mode (NVIDIA and AMD), GPU overclocking (NVIDIA)
- CPU core pinning or parking
- Custom scripts
set of optimisations be temporarily applied to the host OS and/or a game
process.
GameMode was designed primarily as a stop-gap solution to problems with
the Intel and AMD CPU powersave or ondemand governors, but is now host
to a range of optimisation features and configurations.
Currently GameMode includes support for optimisations including:
- CPU governor
- I/O priority
- Process niceness
- Kernel scheduler (SCHED_ISO)
- Screensaver inhibiting
- GPU performance mode (NVIDIA and AMD), GPU overclocking (NVIDIA)
- CPU core pinning or parking
- Custom scripts
Media information
Distribution release | Mageia cauldron |
Media name | core-release |
Media arch | i586 |
Advanced items
Source RPM | NOT IN DATABASE ?! |
Build time | 2024-02-11 19:08:29 |
Changelog | View in Sophie |
Files | View in Sophie |
Dependencies | View in Sophie |