Package : perl-Math-Random-ISAAC

Package details

Summary: Pure Perl port of the ISAAC PRNG algorithm

Description:
As with other Pseudo-Random Number Generator (PRNG) algorithms like the
Mersenne Twister (see the Math::Random::MT manpage), this algorithm is
designed to take some seed information and produce seemingly random results
as output.

However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has
different goals than these commonly used algorithms. In particular, it's
really fast - on average, it requires only 18.75 machine cycles to generate
a 32-bit value. This makes it suitable for applications where a significant
amount of random data needs to be produced quickly, such solving using the
Monte Carlo method or for games.

The results are uniformly distributed, unbiased, and unpredictable unless
you know the seed. The algorithm was published by Bob Jenkins in the late
90s and despite the best efforts of many security researchers, no feasible
attacks have been found to date.


URL: http://search.cpan.org/dist/Math-Random-ISAAC
License: GPL+ or Artistic

Maintainer: nobody

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